Dragon Warrior* is probably the hardest RPG I’ve ever finished. I remember playing the game when I was a little kid, but I didn’t end up beating it until years later when I was in middle school and my cousin lent me his copy (along with his NES-101).
At that point in time, I was consuming every RPG that I could get my hands on because the ravages of puberty had transformed me from a once charming, active, young boy into a quivering mass of shame and awkwardness that was temporarily relegated to the status of weird-indoor-kid. At that time though, less than a year after FFVII came out, I was used to the new wave of nerfed PS1 RPGs and SNES RPGs that I’d already beaten several times—and I was ill-prepared for the cold, harsh reality that Dragon Warrior offered up.
I remember heading out of the castle after hearing the King’s wise advice, which I completely ignored as the arrogant gamer that I was, and getting killed in my FIRST RANDOM ENCOUNTER because I’d wandered more than ten or so squares away from the town. That game was no joke. And don’t even mention having to find the Stones of Sunlight…forget about it.
*I don’t say “Quest” because the game that I am specifically referencing, the one that I played here in the US, was called Dragon WARRIOR. Word. High-res

Dragon Warrior* is probably the hardest RPG I’ve ever finished. I remember playing the game when I was a little kid, but I didn’t end up beating it until years later when I was in middle school and my cousin lent me his copy (along with his NES-101).

At that point in time, I was consuming every RPG that I could get my hands on because the ravages of puberty had transformed me from a once charming, active, young boy into a quivering mass of shame and awkwardness that was temporarily relegated to the status of weird-indoor-kid. At that time though, less than a year after FFVII came out, I was used to the new wave of nerfed PS1 RPGs and SNES RPGs that I’d already beaten several times—and I was ill-prepared for the cold, harsh reality that Dragon Warrior offered up.

I remember heading out of the castle after hearing the King’s wise advice, which I completely ignored as the arrogant gamer that I was, and getting killed in my FIRST RANDOM ENCOUNTER because I’d wandered more than ten or so squares away from the town. That game was no joke. And don’t even mention having to find the Stones of Sunlight…forget about it.

*I don’t say “Quest” because the game that I am specifically referencing, the one that I played here in the US, was called Dragon WARRIOR. Word.

Notes

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  5. razorsk reblogged this from idrawnintendo and added:
    ahh the joys od playing DQ. never finished a game in the series which is a loss. maybe i’ll replay them to the end this...
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  12. enthusiasticbecja reblogged this from idrawnintendo and added:
    THIS GAME. OMG.
  13. nidophlosionz reblogged this from nidophlosionz and added:
    Reblogging because serious shit.
  14. rdyfrde-there-can-be-only-one reblogged this from idrawnintendo and added:
    really damn hard compared...current RPGs. The sheer amount
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  17. tarmduffin reblogged this from danieltflynn and added:
    I remember playing this! And it was so true. First few levels, you didn’t leave the safety of the few squares around the...
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